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 AssignedPriorityPostedSummary
Show hades High 2001-02-14 Re-considering aggression
Show hades High 2001-02-18 projectile weapons
Show hades High 2003-06-29 Builder guide: Format and syntax
Show hades High 2003-12-15 Vanishing mods on group spells
Show hades Medium 2001-03-27 Re-evaluate water and drowning
Show hades Medium 2003-12-15 Convert torches to 'flame' damtype
Show hades Medium 2003-12-15 Output format on 'group'
Show maelstrom Medium 2001-02-20 MOD hell
Show hades Low 2001-02-18 stomach contents
Show hades Low 2003-06-29 Re-design weather

Project Details

Posted2003-12-15
Updated2003-12-15 12:20:22
Assigned:hades
PriorityHigh
Summary:Vanishing mods on group spells

On 2003-12-15 12:20:22, hades wrote:
Group spells need to have their mods applied and removed when entering/leaving groups, and when they expire.
For testing purposes, I desire to see a group 'giant strength' or something like that.